Crates.io | toy_pool |
lib.rs | toy_pool |
version | 0.1.1 |
source | src |
created_at | 2021-08-25 11:53:45.815583 |
updated_at | 2021-08-25 12:04:20.922782 |
description | Pool with reference-counted items |
homepage | |
repository | |
max_upload_size | |
id | 442134 |
size | 15,299 |
toy_pool
Items in the pool will be reference-counted with strong Handle
s. When no Handle
is referring to an item, it can be removed on synchronization, or you can handle it manually.
I'm going to re-implement my-game 's scene graph with this crate.