| Crates.io | toy_pool |
| lib.rs | toy_pool |
| version | 0.1.1 |
| created_at | 2021-08-25 11:53:45.815583+00 |
| updated_at | 2021-08-25 12:04:20.922782+00 |
| description | Pool with reference-counted items |
| homepage | |
| repository | |
| max_upload_size | |
| id | 442134 |
| size | 15,299 |
toy_poolItems in the pool will be reference-counted with strong Handle s. When no Handle is referring to an item, it can be removed on synchronization, or you can handle it manually.
I'm going to re-implement my-game 's scene graph with this crate.