| Crates.io | transform-matrix |
| lib.rs | transform-matrix |
| version | 0.1.1 |
| created_at | 2019-08-22 18:05:27.766971+00 |
| updated_at | 2019-08-22 18:16:37.556439+00 |
| description | Easy transformation matrices |
| homepage | |
| repository | https://github.com/OllieBerzs/transform-matrix |
| max_upload_size | |
| id | 158928 |
| size | 21,604 |
Create transformation matrices for OpenGL in the Rust programming language.
A simple example to create a transformation matrix that moves and projects the view:
use transform_matrix::*;
fn main() {
let _t = Transform::new()
.translate(4.0, 5.0, 0.0)
.orthographic(480.0, 360.0, 100.0);
// Use the matrix _t in OpenGL
}