uiautomation

Crates.iouiautomation
lib.rsuiautomation
version
sourcesrc
created_at2022-03-03 08:17:34.48357
updated_at2024-12-10 02:43:09.613933
descriptionUI Automation Framework for Windows
homepagehttps://github.com/leexgone
repositoryhttps://github.com/leexgone/uiautomation-rs
max_upload_size
id542772
Cargo.toml error:TOML parse error at line 18, column 1 | 18 | autolib = false | ^^^^^^^ unknown field `autolib`, expected one of `name`, `version`, `edition`, `authors`, `description`, `readme`, `license`, `repository`, `homepage`, `documentation`, `build`, `resolver`, `links`, `default-run`, `default_dash_run`, `rust-version`, `rust_dash_version`, `rust_version`, `license-file`, `license_dash_file`, `license_file`, `licenseFile`, `license_capital_file`, `forced-target`, `forced_dash_target`, `autobins`, `autotests`, `autoexamples`, `autobenches`, `publish`, `metadata`, `keywords`, `categories`, `exclude`, `include`
size0
Steven Lee (leexgone)

documentation

README

Rust for windows uiautomation

The uiatomation-rs crate is a wrapper for windows uiautomation. This crate can help you make windows uiautoamtion API calls conveniently.

Usages

Start by adding the dependency of this crate to your Cargo.toml file. Make use of any windows uiautomation calls as needed.

Examples

Print All UIElements

use uiautomation::Result;
use uiautomation::UIAutomation;
use uiautomation::UIElement;
use uiautomation::UITreeWalker;

fn main() {
    let automation = UIAutomation::new().unwrap();
    let walker = automation.get_control_view_walker().unwrap();
    let root = automation.get_root_element().unwrap();

    print_element(&walker, &root, 0).unwrap();
}

fn print_element(walker: &UITreeWalker, element: &UIElement, level: usize) -> Result<()> {
    for _ in 0..level {
        print!(" ")
    }
    println!("{} - {}", element.get_classname()?, element.get_name()?);

    if let Ok(child) = walker.get_first_child(&element) {
        print_element(walker, &child, level + 1)?;

        let mut next = child;
        while let Ok(sibling) = walker.get_next_sibling(&next) {
            print_element(walker, &sibling, level + 1)?;

            next = sibling;
        }
    }
    
    Ok(())
}

Open Notepad and Input Text

use uiautomation::core::UIAutomation;
use uiautomation::processes::Process;

fn main() {
    Process::create("notepad.exe").unwrap();

    let automation = UIAutomation::new().unwrap();
    let root = automation.get_root_element().unwrap();
    let matcher = automation.create_matcher().from(root).timeout(10000).classname("Notepad");
    if let Ok(notepad) = matcher.find_first() {
        println!("Found: {} - {}", notepad.get_name().unwrap(), notepad.get_classname().unwrap());

        notepad.send_keys("Hello,Rust UIAutomation!{enter}", 10).unwrap();

        let window: WindowControl = notepad.try_into().unwrap();
        window.maximize().unwrap();
    }
}

Get Properties As Variant

use uiautomation::UIAutomation;
use uiautomation::types::UIProperty;
use uiautomation::variants::Variant;

fn main() {
    let automation = UIAutomation::new().unwrap();
    let root = automation.get_root_element().unwrap();

    let name: Variant = root.get_property_value(UIProperty::Name).unwrap();
    println!("name = {}", name.get_string().unwrap());

    let ctrl_type: Variant = root.get_property_value(UIProperty::ControlType).unwrap();
    let ctrl_type_id: i32 = ctrl_type.try_into().unwrap();
    println!("control type = {}", ctrl_type_id);

    let enabled: Variant = root.get_property_value(UIProperty::IsEnabled).unwrap();
    let enabled_str: String = enabled.try_into().unwrap();
    println!("enabled = {}", enabled_str);
}

Simulate Keyboard Input

use uiautomation::core::UIAutomation;

fn main() {
    let automation = UIAutomation::new().unwrap();
    let root = automation.get_root_element().unwrap();
    root.send_keys("{Win}D", 10).unwrap();
}

Add Event Handler

struct MyFocusChangedEventHandler{}

impl CustomFocusChangedEventHandler for MyFocusChangedEventHandler {
    fn handle(&self, sender: &uiautomation::UIElement) -> uiautomation::Result<()> {
        println!("Focus changed: {}", sender);
        Ok(())
    }
}

fn main() {
    let note_proc = Process::create("notepad.exe").unwrap();

    let automation = UIAutomation::new().unwrap();
    let root = automation.get_root_element().unwrap();
    let matcher = automation.create_matcher().from(root).timeout(10000).classname("Notepad");
    if let Ok(notepad) = matcher.find_first() {
        let focus_changed_handler = MyFocusChangedEventHandler {};
        let focus_changed_handler = UIFocusChangedEventHandler::from(focus_changed_handler);

        automation.add_focus_changed_event_handler(None, &focus_changed_handler).unwrap();

        let text_changed_handler: Box<CustomPropertyChangedEventHandlerFn> = Box::new(|sender, property, value| {
            println!("Property changed: {}.{:?} = {}", sender, property, value);
            Ok(())
        });
        let text_changed_handler = UIPropertyChangedEventHandler::from(text_changed_handler);

        automation.add_property_changed_event_handler(&notepad, uiautomation::types::TreeScope::Subtree, None, &text_changed_handler, &[UIProperty::ValueValue]).unwrap();
    }

    println!("waiting for notepad.exe...");
    note_proc.wait().unwrap();
}
Commit count: 472

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