vec-btree-map

namevec-btree-map
created_at2023-12-08 11:01:20.021788
updated_at2023-12-30 15:08:50.9584
downloads161
descriptionBasically just a sorted Vec that can be used as a HashMap
homepage
repositoryhttps://github.com/jaycefayne/vec-btree-map
max_upload_size
id1061914

documentation

readme

# vec-btree-map   [![Action Badge]][actions] [![Version Badge]][crates.io] [![License Badge]][license] [Version Badge]: https://img.shields.io/crates/v/vec-btree-map.svg [crates.io]: https://crates.io/crates/vec-btree-map [Action Badge]: https://github.com/JayceFayne/vec-btree-map/workflows/Rust/badge.svg [actions]: https://github.com/JayceFayne/vec-btree-map/actions [License Badge]: https://img.shields.io/crates/l/vec-btree-map.svg [license]: https://github.com/JayceFayne/vec-btree-map/blob/master/LICENSE.md Basically just a sorted [Vec](https://doc.rust-lang.org/std/vec/struct.Vec.html) that can be used as a [HashMap](https://doc.rust-lang.org/std/collections/struct.HashMap.html). ## Why? This library is meant for building data structures that you iterate over a lot but don't change much. Why not just use a HashMap? Iterating over a HashMap is slow and the iteration order is not guaranteed to be stable. ## Contributing If you find any errors or just want to add a new feature feel free to [submit a PR](https://github.com/jaycefayne/vec-btree-map/pulls).
Commit count: 20

cargo fmt