Crates.io | vleue_navigator |
lib.rs | vleue_navigator |
version | 0.10.2 |
source | src |
created_at | 2024-03-09 16:43:32.892545 |
updated_at | 2024-10-02 00:07:55.854277 |
description | Navmesh plugin for Bevy |
homepage | https://github.com/vleue/vleue_navigator |
repository | https://github.com/vleue/vleue_navigator |
max_upload_size | |
id | 1167960 |
size | 3,577,997 |
Navigation mesh for Bevy using Polyanya.
Check out the WASM demos
Loading a mesh from a gLTF file, then building a NavMesh
from it and using it for getting paths. See gltf.rs and NavMesh::from_bevy_mesh
.
Spawn entities marked as obstacles, create the NavMesh live from them. See auto_navmesh_aabb and NavMeshUpdaterPlugin
.
Parameters for NavMesh generation
Pathfinding:
NavMesh building:
Line Generalisation by Repeated Elimination of Points: Geometry simplification while keeping the general shape
Constrained Delaunay Triangulation: Building a tri-mesh from edges
Bevy | vleue_navigator |
---|---|
0.14 | 0.8 |
0.13 | 0.7 |