| Crates.io | vpin |
| lib.rs | vpin |
| version | 0.20.8 |
| created_at | 2023-10-06 13:56:06.685346+00 |
| updated_at | 2026-01-20 17:54:06.060672+00 |
| description | Rust library for the virtual pinball ecosystem |
| homepage | |
| repository | https://github.com/francisdb/vpin |
| max_upload_size | |
| id | 995139 |
| size | 1,014,915 |
Rust library for the visual/virtual pinball ecosystem
Find it on crates.io: https://crates.io/crates/vpin
Also available on npm as WASM package: https://www.npmjs.com/package/@francisdb/vpin-wasm
Join #vpxtool on "Virtual Pinball Chat" discord for support and questions.
Check the examples folder
https://github.com/francisdb/vpxtool https://github.com/jsm174/vpx-editor
We expect a folder ~/vpinball/tables to exist that contains a lot of vpx and directb2s files. The tests will
recursively search for these files and run the tests on them.
cargo test --release -- --ignored --nocapture
# Install the target and wasmtime (do this only once)
rustup target add wasm32-wasip1
cargo install wasmtime-cli
# Run tests
cargo test --target wasm32-wasip1 --features wasm
# Install the target and wasm-bindgen-test (do this only once)
rustup target add wasm32-unknown-unknown
cargo install wasm-bindgen-cli
# Run tests
cargo test --target wasm32-unknown-unknown
We use https://github.com/MarcoIeni/release-plz which creates a release pr on every commit to master