Crates.io | vsrs |
lib.rs | vsrs |
version | 0.2.3 |
source | src |
created_at | 2020-10-15 20:05:54.618001 |
updated_at | 2021-01-03 16:51:19.320482 |
description | Command line utility for generating sample streams for the Volca Sample |
homepage | |
repository | https://github.com/glindstedt/vsrs |
max_upload_size | |
id | 300192 |
size | 69,102 |
Command line utility for generating sample streams for the Volca Sample
Using a configuration file you configure which samples to use, which indexes to put them in, and whether samples should be compressed. You can also generate a stream with the factory preset samples by using a .alldata file.
The tool outputs a .wav
file which is ready to
be used for transferring the data to the Volca Sample. For details on the transfer process refer to
transferring syrostream to your volca sample
You need to have Rust installed, see https://www.rust-lang.org/tools/install for installation instructions.
cargo install vsrs
Loading a configuration file
vsrs load example.ron
Restoring factory settings using a .alldata file. Files can be found at https://github.com/korginc/volcasample/tree/master/alldata
vsrs reset all_sample_preset.alldata
To play the .wav
file from the command line you can use aplay
on Linux, or afplay
on macOs.
WARNING: do not play over speakers, make sure you've set up audio correctly to play into the volca first!
all_sample_empty.alldata
before loading new samples, otherwise there's a higher risk of getting a
memory full error.Check out the contrib directory for configuration file examples.
Supported configuration formats:
// example.ron
#![enable(implicit_some)]
VolcaSample(
// optional, valid values are 8-16
default_compression: 16,
// map which supports keys in the range 0-99
samples: {
// Put kick.wav at sample index 0, and compress it to a bit depth of 8
0: Sample((
// the file path is relative to the location of the configuration file
file: "kick.wav",
// optional, valid values are 8-16
compression: 8,
)),
// Erase the sample at index 1
1: Erase,
},
// sets the default part setting for the reverb function
// optional, on or off (off if not specified)
default_part_reverb: on,
// map of sequence patterns, valid keys are 0-9
patterns: {
0: (
// map of pattern parts, valid keys are 0-9
parts: {
0: (
// the sample to use for this part, valid values are 0-99
sample: 0,
// sequence steps, 1 = on, 0 = off
steps: [0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1],
// part toggle options, all optional
loop: on,
reverb: off,
reverse: on,
motion: on,
mute: off,
// part parameters, all optional
level: 127, // 0-127 (127)
pan: 64, // 1-127 (64=center) (64)
speed: 64, // semitone = 40-88 (64=center) (64), continuous = 129-255 (192=center)
amp_eg_attack: 64, // 0-127 (0)
amp_eg_decay: 64, // 0-127 (127)
pitch_eg_int: 64, // 1-127 (64=center) (64)
pitch_eg_attack: 64, // 0-127 (0)
pitch_eg_decay: 64, // 0-127 (127)
starting_point: 64, // 0-127 (0)
length: 64, // 0-127 (127)
hi_cut: 64, // 0-127 (127)
// motion sequences for the part, optional
motion_sequences: (
// valid values: 0-127
level_start: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
level_end: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
// valid values: 1-127
pan_start: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
pan_end: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
// valid values: semitone = 40-88, continuous = 129-255
speed_start: [40, 43, 46, 49, 52, 55, 58, 61, 64, 67, 70, 73, 76, 79, 82, 85],
speed_end: [129, 137, 145, 153, 161, 169, 177, 185, 193, 201, 209, 217, 225, 233, 241, 249],
// valid values: 0-127
amp_eg_attack: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
amp_eg_decay: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
// valid values: 1-127
pitch_eg_int: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
// valid values: 0-127
pitch_eg_attack: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
pitch_eg_decay: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
start_point: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
length: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
hi_cut: [1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120],
),
),
},
),
},
)
See the RON section for more details about the values
{
"default_compression": 16,
"samples": {
"0": {
"Sample": {
"file": "kick.wav",
"compression": 8
}
},
"1": "Erase"
},
"default_part_reverb": "on",
"patterns": {
"0": {
"parts": {
"0": {
"sample": 0,
"steps": [ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 ],
"motion": "off",
"loop": "on",
"reverb": "off",
"reverse": "on",
"mute": "off",
"level": 127,
"pan": 64,
"speed": 64,
"amp_eg_attack": 64,
"amp_eg_decay": 64,
"pitch_eg_int": 64,
"pitch_eg_attack": 64,
"pitch_eg_decay": 64,
"starting_point": 64,
"length": 64,
"hi_cut": 64,
"motion_sequences": {
"level_start": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"level_end": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"pan_start": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"pan_end": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"speed_start": [ 40, 43, 46, 49, 52, 55, 58, 61, 64, 67, 70, 73, 76, 79, 82, 85 ],
"speed_end": [ 129, 137, 145, 153, 161, 169, 177, 185, 193, 201, 209, 217, 225, 233, 241, 249 ],
"amp_eg_attack": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"amp_eg_decay": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"pitch_eg_int": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"pitch_eg_attack": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"pitch_eg_decay": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"start_point": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"length": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ],
"hi_cut": [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
}
}
}
}
}
}
See the RON section for more details about the values
default_compression: 16
samples:
0:
Sample:
file: kick.wav
compression: 8
1: Erase
default_part_reverb: on
patterns:
0:
parts:
0:
sample: 0
steps: [ 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1 ]
motion: off
loop: on
reverb: off
reverse: on
mute: off
level: 127
pan: 64
speed: 64
amp_eg_attack: 64
amp_eg_decay: 64
pitch_eg_int: 64
pitch_eg_attack: 64
pitch_eg_decay: 64
starting_point: 64
length: 64
hi_cut: 64
motion_sequences:
level_start: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
level_end: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
pan_start: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
pan_end: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
speed_start: [ 40, 43, 46, 49, 52, 55, 58, 61, 64, 67, 70, 73, 76, 79, 82, 85 ]
speed_end: [ 129, 137, 145, 153, 161, 169, 177, 185, 193, 201, 209, 217, 225, 233, 241, 249 ]
amp_eg_attack: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
amp_eg_decay: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
pitch_eg_int: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
pitch_eg_attack: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
pitch_eg_decay: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
start_point: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
length: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]
hi_cut: [ 1, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 ]