vulk-ext

Crates.iovulk-ext
lib.rsvulk-ext
version0.1.17
sourcesrc
created_at2023-04-24 21:46:44.615569
updated_at2023-05-01 10:32:49.954131
descriptionVulkan bindings for Rust, except only the bleeding edge features
homepage
repositoryhttps://github.com/phoekz/vulk
max_upload_size
id847967
size161,979
Vinh Truong (phoekz)

documentation

README

vulk

Crates.io Docs.rs Docs.rs

vulk is a highly experimental Vulkan bindings library, except it only includes the latest features and extensions, such as ray tracing, mesh shaders, descriptor buffers, shader objects, etc. vulk will not maintain backward compatibility when a new Vulkan extension completely replaces a feature. For example, in vulk, you can't use vertex shaders because mesh shaders are a superset of all geometry stages.

The design of vulk is inspired by ash, which is also what you should use for production use cases instead of vulk.

Currently, the only supported driver is the latest NVIDIA April 27th, 2023 driver.

Commit count: 160

cargo fmt