| Crates.io | wasl |
| lib.rs | wasl |
| version | 0.0.0 |
| created_at | 2021-08-06 00:30:02.103875+00 |
| updated_at | 2021-08-06 00:30:02.103875+00 |
| description | The WebAssembly shader language |
| homepage | |
| repository | |
| max_upload_size | |
| id | 432232 |
| size | 19,040 |
The WebAssembly Shader Language
WASL is a library and standard for a way to translate WebAssembly modules to shaders that can be executed on the GPU.
WASL works by having a standardized WASM interface for interacting with the GPU as a shader, and by parsing WASM modules into the Naga intermediate representation ( naga::Module ) so that it can be translated to shader code for the target platform: SPIR-V, GLSL, HLSL, Metal, etc.
WASL also comes with tools to make it easier to compile WASL modules using the Rust language, allowing you to write Rust code that targets the GPU.