Crates.io | wasmcloud-interface-numbergen |
lib.rs | wasmcloud-interface-numbergen |
version | 0.11.0 |
source | src |
created_at | 2021-07-23 04:01:30.395246 |
updated_at | 2023-09-19 21:40:58.509531 |
description | interface for actors to generate random numbers and guids (wasmcloud:builtin:numbergen) |
homepage | https://github.com/wasmcloud/wasmcloud |
repository | https://github.com/wasmcloud/interfaces |
max_upload_size | |
id | 426116 |
size | 14,969 |
This is the interface definition for the wasmCloud built-in interface that is guaranteed to be supported by all runtime hosts, wasmcloud:builtin:numbergen
. The number generator interface provides for the creation of things like random numbers, random numbers within a given range, and globally unique identifiers (GUIDs).
There are no external implementations of this provider as all implementations of the wasmcloud:builtin:numbergen
contract are built directly into the host runtime(s).
This interface defines the wasmCloud built-in logging interface that comes with each of our supported host runtimes. Actors that use this interface must have the capability contract wasmcloud:builtin:numbergen
in their claims list (wash claims sign --cap wasmcloud:builtin:numbergen
).
use wasmbus_rpc::actor::prelude::*;
use wasmcloud_interface_logging::info;
use wasmcloud_interface_numbergen::{generate_guid, random_32, random_in_range};
async fn generate_random() -> Result<(), RpcError> {
// Generate a Globally Unique ID (GUID)
let guid: String = generate_guid().await?;
info!("Generated GUID: {}", guid);
// Generate a random u32
let random_num: u32 = random_32().await?;
info!("Generated number: {}", random_num);
// Generate a random u32 within an inclusive range
let random_range: u32 = random_in_range(0, 55).await?;
info!("Generated number between 0 and 55: {}", random_range);
Ok(())
}
import numbergen "github.com/wasmcloud/interfaces/numbergen/tinygo"
func GenerateThings(ctx *actor.Context) (string, error) {
client := numbergen.NewProviderNumberGen()
// Generate a random U32
randNum, _ := client.Random32(ctx)
// Generate a random U32 within an inclusive range
randNum010, _ := client.RandomInRange(ctx, numbergen.RangeLimit{Min: 0, Max: 10})
// Generate a Globally Unique ID (GUID)
guid, _ := client.GenerateGuid(ctx)
return "", nil
}