| Crates.io | wasmer-engine-dylib |
| lib.rs | wasmer-engine-dylib |
| version | 2.3.0 |
| created_at | 2021-06-02 16:46:18.699741+00 |
| updated_at | 2022-06-06 20:26:48.626471+00 |
| description | Wasmer Dylib Engine |
| homepage | |
| repository | https://github.com/wasmerio/wasmer |
| max_upload_size | |
| id | 405396 |
| size | 67,235 |
wasmer-engine-dylib The Wasmer Dylib engine is usable with any compiler implementation
based on wasmer-compiler that is able to emit
Position-Independent Code (PIC).
After the compiler generates the machine code for the functions, the
Dylib Engine generates a shared object file and links it via dlsym
so it can be usable by the wasmer API.
This allows Wasmer to achieve blazing fast native startup times.
Note: you can find a full working example using the Dylib engine here.
wasmer-engine-universalThe Dylib Engine and Universal Engine mainly differ on how the Modules are loaded/stored. Using the same compilers, both will have the same runtime speed.
However, the Dylib Engine uses the Operating System shared library
loader (via dlopen) and as such is able to achieve a much faster
startup time when deserializing a serialized Module.
The wasmer-engine-dylib crate requires a linker available on
your system to generate the shared object file.
We recommend having gcc or clang installed.
Note: when cross-compiling to other targets,
clangwill be the default command used for compiling.
You can install LLVM (that provides clang) easily on your
Debian-like system via this command:
bash -c "$(wget -O - https://apt.llvm.org/llvm.sh)"
Or in macOS:
brew install llvm
Or via any of the pre-built binaries that LLVM offers.