webmachine-rust

Crates.iowebmachine-rust
lib.rswebmachine-rust
version0.5.0
sourcesrc
created_at2016-06-26 03:11:39.291194
updated_at2024-06-28 05:14:19.218328
descriptionPort of the Ruby Webmachine library to Rust
homepagehttps://github.com/rholshausen/webmachine-rust
repositoryhttps://github.com/rholshausen/webmachine-rust
max_upload_size
id5490
size174,608
Ronald Holshausen (rholshausen)

documentation

README

webmachine-rust

Port of Webmachine-Ruby (https://github.com/webmachine/webmachine-ruby) to Rust.

Build Status

webmachine-rust is a port of the Ruby version of webmachine. It implements a finite state machine for the HTTP protocol that provides semantic HTTP handling (based on the diagram from the webmachine project). It is basically a HTTP toolkit for building HTTP-friendly applications using the Hyper rust crate.

Webmachine-rust works with Hyper and sits between the Hyper Handler and your application code. It provides a resource struct with callbacks to handle the decisions required as the state machine is executed against the request with the following sequence.

REQUEST -> Hyper Handler -> WebmachineDispatcher -> WebmachineResource -> Your application code -> WebmachineResponse -> Hyper -> RESPONSE

Features

  • Handles the hard parts of content negotiation, conditional requests, and response codes for you.
  • Provides a resource struct with points of extension to let you describe what is relevant about your particular resource.

Missing Features

Currently, the following features from webmachine-ruby have not been implemented:

  • Visual debugger
  • Streaming response bodies

Implementation Deficiencies:

This implementation has the following deficiencies:

  • Automatically decoding request bodies and encoding response bodies.
  • No easy mechanism to generate bodies with different content types (e.g. JSON vs. XML).
  • No easy mechanism for handling sub-paths in a resource.
  • Dynamically determining the methods allowed on the resource.

Getting started with Hyper

Follow the getting started documentation from the Hyper crate to setup a Hyper service for your server. You need to define a WebmachineDispatcher that maps resource paths to your webmachine resources (WebmachineResource). Each WebmachineResource defines all the callbacks (via Closures) and values required to implement a resource.

Note: This example uses the maplit crate to provide the btreemap macro and the log crate for the logging macros.

use webmachine_rust::*;
use webmachine_rust::context::*;
use webmachine_rust::headers::*;
use serde_json::{Value, json};
use std::io::Read;
use std::net::SocketAddr;
use std::convert::Infallible;
use std::sync::Arc;
use maplit::btreemap;
use tracing::error;
use hyper_util::rt::TokioIo;
use tokio::net::TcpListener;
use hyper::server::conn::http1;
use hyper::service::service_fn;
use hyper::{body, Request};

async fn start_server() -> anyhow::Result<()> {
 // setup the dispatcher, which maps paths to resources. We wrap it in an Arc so we can
 // use it in the loop below.
 let dispatcher = Arc::new(WebmachineDispatcher {
   routes: btreemap!{
         "/myresource" => WebmachineResource {
           // Methods allowed on this resource
           allowed_methods: vec!["OPTIONS", "GET", "HEAD", "POST"],
           // if the resource exists callback
           resource_exists: callback(&|_, _| true),
           // callback to render the response for the resource
           render_response: callback(&|_, _| {
               let json_response = json!({
                  "data": [1, 2, 3, 4]
               });
               Some(json_response.to_string())
           }),
           // callback to process the post for the resource
           process_post: callback(&|_, _|  /* Handle the post here */ Ok(true) ),
           // default everything else
           .. WebmachineResource::default()
         }
     }
 });

 // Create a Hyper server that delegates to the dispatcher. See https://hyper.rs/guides/1/server/hello-world/
 let addr: SocketAddr = "0.0.0.0:8080".parse()?;
 let listener = TcpListener::bind(addr).await?;
 loop {
   let dispatcher = dispatcher.clone();
   let (stream, _) = listener.accept().await?;
   let io = TokioIo::new(stream);
   tokio::task::spawn(async move {
     if let Err(err) = http1::Builder::new()
       .serve_connection(io, service_fn(|req: Request<body::Incoming>| dispatcher.dispatch(req)))
       .await
     {
       error!("Error serving connection: {:?}", err);
     }
   });
 }
 Ok(())
}

Example implementations

For an example of a project using this crate, have a look at the Pact Mock Server from the Pact reference implementation.

Commit count: 91

cargo fmt