| Crates.io | wutengine_ecs |
| lib.rs | wutengine_ecs |
| version | 0.0.7 |
| created_at | 2024-09-27 21:41:22.923181+00 |
| updated_at | 2024-09-30 18:02:51.07578+00 |
| description | The core implementation of the WutEngine ECS |
| homepage | https://github.com/cloone8/WutEngine |
| repository | https://github.com/cloone8/WutEngine |
| max_upload_size | |
| id | 1389410 |
| size | 64,791 |
A game engine written in as much Rust as possible
Mostly to learn about game engine development and GPU rendering APIs at the same time.
An extensible cross-platform 2D and 3D game engine that is usable both through programming directly, and through an editor (like the other big engines, Unity/Unreal/Godot/etc.).