| Crates.io | wutengine_opengl |
| lib.rs | wutengine_opengl |
| version | 0.4.0 |
| created_at | 2024-07-28 17:32:38.276076+00 |
| updated_at | 2025-03-16 17:10:36.381054+00 |
| description | The OpenGL backend for WutEngine |
| homepage | https://github.com/cloone8/WutEngine |
| repository | https://github.com/cloone8/WutEngine |
| max_upload_size | |
| id | 1318102 |
| size | 112,475 |
A game engine written in as much Rust as possible
Mostly to learn about game engine development and GPU rendering APIs at the same time.
An extensible cross-platform 2D and 3D game engine that is usable both through programming directly, and through an editor (like the other big engines, Unity/Unreal/Godot/etc.).