| Crates.io | yawc |
| lib.rs | yawc |
| version | 0.3.1 |
| created_at | 2025-01-31 09:23:38.870238+00 |
| updated_at | 2026-01-23 15:43:06.574018+00 |
| description | Yet another websocket library. But a fast, secure WebSocket implementation with RFC 6455 compliance and compression support |
| homepage | |
| repository | https://github.com/infinitefield/yawc |
| max_upload_size | |
| id | 1537334 |
| size | 393,918 |
Yet another websocket crate. But a fast, secure, and RFC-compliant WebSocket implementation for Rust with advanced compression support.
rustlsyawc supports websocket compression through the Options struct.
You can use Options.with_compression_level(CompressLevel::fast()) in order to configure compression.
let mut client = WebSocket::connect("wss://my-websocket-server.com".parse().unwrap())
.with_options(Options::default().with_compression_level(CompressionLevel::fast()))
.await;
The zlib feature is NOT mandatory to enable compression. zlib is configured as a feature for the window parameters.
By default yawc uses flate2 with the miniz_oxide backend. An implementation of miniz using Rust.
When choosing a WebSocket implementation, many developers default to tokio-tungstenite.
As the most stable and widely-used crate in the ecosystem, it provides excellent abstraction over the
WebSocket protocol through its WebSocketStream type,
which allows projects to implement custom protocols via its generic <S> parameter.
While yawc doesn't expose the underlying stream directly,
it provides access to poll methods via futures::Stream
and futures::Sink implementations.
Key features include built-in compression support, zero-copy operations where possible, and first-class WebAssembly support for UI development.
Beyond passing comprehensive test suites including Autobahn,
yawc has proven its reliability in production environments powering 24/7 market trading systems.
yawc is built on tokio's I/O traits but can work with other async runtimes through simple adapters. While the library uses tokio internally for its codec and I/O operations, you can integrate it with runtimes like smol, async-std, or others by implementing trait bridges.
See the client_smol.rs example for a complete demonstration of using yawc with the smol runtime via a simple adapter pattern.
Add this to your Cargo.toml:
[dependencies]
yawc = "0.2"
use futures::SinkExt;
use futures::StreamExt;
use yawc::{frame::Frame, frame::OpCode, Options, Result, WebSocket};
#[tokio::main]
async fn main() -> Result<()> {
// Connect with default options
let mut ws = WebSocket::connect("wss://echo.websocket.org".parse()?).await?;
// Send and receive messages
ws.send(Frame::text("Hello WebSocket!")).await?;
while let Some(frame) = ws.next().await {
match frame.opcode() {
OpCode::Text => println!("Received: {}", frame.as_str()),
OpCode::Binary => println!("Received binary: {} bytes", frame.payload().len()),
_ => {} // Handle control frames automatically
}
}
Ok(())
}
[dependencies]
yawc = { version = "0.2" }
futures = { version = "0.3", default-features = false, features = ["std"] }
tokio = { version = "1", features = ["rt", "rt-multi-thread", "macros"] }
use hyper::{Request, Response, body::Incoming};
use futures::StreamExt;
use futures::SinkExt;
use bytes::Bytes;
use http_body_util::Empty;
use yawc::{WebSocket, Result};
async fn handle_upgrade(req: Request<Incoming>) -> Result<Response<Empty<Bytes>>> {
// Upgrade the connection
let (response, upfn) = WebSocket::upgrade(req)?;
// Handle the WebSocket connection in a separate task
tokio::spawn(async move {
let mut ws = upfn.await.expect("upgrade");
while let Some(frame) = ws.next().await {
// Echo the received frames back to the client
let _ = ws.send(frame).await;
}
});
Ok(response)
}
#[tokio::main]
async fn main() {
// configure the server
}
[dependencies]
yawc = "0.2"
futures = { version = "0.3", default-features = false, features = ["std"] }
tokio = { version = "1", features = ["rt", "rt-multi-thread", "macros"] }
hyper = { version = "1", features = ["http1", "server"] }
http-body-util = "0.1"
bytes = "1"
The examples directory contains several documented and runnable examples showcasing advanced WebSocket functionality.
You can find a particularly comprehensive example in the axum_proxy implementation, which demonstrates:
These examples serve as practical reference implementations for common WebSocket architectural patterns and best practices using yawc.
reqwest: Use reqwest as the HTTP clientaxum: Enable integration with the Axum web frameworklogging: Enable debug logging for connection eventszlib: Enable advanced compression options with zlib (not recommended unless you know what you are doing). Without this option, yawc will use miniz_oxide, a Rust deflate implementation.rustls-ring: Enable the fallback rustls crypto provider based on ringrustls-aws-lc-rs: Enable the fallback rustls crypto provider based on aws-lc-rsuse axum::{
routing::get,
Router,
};
use futures::StreamExt;
use yawc::{IncomingUpgrade, Options, CompressionLevel};
async fn websocket_handler(ws: IncomingUpgrade) -> axum::response::Response {
let options = Options::default()
.with_compression_level(CompressionLevel::default())
.with_utf8();
let (response, ws_future) = ws.upgrade(options).unwrap();
// Handle the WebSocket connection in a separate task
tokio::spawn(async move {
if let Ok(mut ws) = ws_future.await {
while let Some(frame) = ws.next().await {
// Echo the received frames back to the client
let _ = ws.send(frame).await;
}
}
});
response
}
#[tokio::main]
async fn main() {
let app = Router::new()
.route("/ws", get(websocket_handler));
let listener = tokio::net::TcpListener::bind("0.0.0.0:3000").await.unwrap();
axum::serve(listener, app).await.unwrap();
}
To use the Axum integration, add this to your Cargo.toml:
[dependencies]
yawc = { version = "0.2", features = ["axum"] }
axum = "0.7"
tokio = { version = "1", features = ["rt", "rt-multi-thread", "macros"] }
futures = { version = "0.3", default-features = false, features = ["std"] }
Fine-tune compression settings for optimal performance:
use yawc::{WebSocket, Options, CompressionLevel};
let ws = WebSocket::connect("wss://example.com".parse()?)
.with_options(
Options::default()
.with_compression_level(CompressionLevel::default())
.server_no_context_takeover() // Optimize memory usage
.with_client_max_window_bits(11) // Control compression window (requires zlib feature)
)
.await?;
Split the WebSocket for independent reading and writing:
use futures::{StreamExt, SinkExt};
use yawc::frame::Frame;
let (mut write, mut read) = ws.split();
// Read and write concurrently
tokio::join!(
async move {
while let Some(frame) = read.next().await {
// Process incoming frames
}
},
async move {
write.send(Frame::text("Hello")).await.unwrap();
}
);
Process frames manually when needed:
match frame.opcode() {
OpCode::Ping => {
// Automatic pong responses
println!("Received ping");
}
OpCode::Close => {
// Handle close frames
let code = u16::from_be_bytes(frame.payload[0..2].try_into()?);
println!("Connection closing with code: {}", code);
}
_ => { /* Handle data frames */ }
}
yawc implements a clean layered architecture for WebSocket message processing:
┌─────────────────────────────────────────────────────────────┐
│ Application Layer │
│ (Your WebSocket Application) │
└──────────────────────────┬──────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────┐
│ WebSocket Layer │
│ • Decompression (permessage-deflate RFC 7692) │
│ • UTF-8 validation for text frames │
│ • Protocol control (Ping/Pong, Close) │
└──────────────────────────┬──────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────┐
│ ReadHalf Layer │
│ • Fragment assembly (RFC 6455 fragmentation) │
│ • Fragment timeout management │
│ • Maximum message size enforcement │
└──────────────────────────┬──────────────────────────────────┘
│
▼
┌─────────────────────────────────────────────────────────────┐
│ Tokio Codec Layer │
│ • Frame decoding from raw bytes │
│ • Frame encoding to raw bytes │
│ • Masking/unmasking │
│ • Header parsing (FIN, RSV, OpCode) │
└──────────────────────────┬──────────────────────────────────┘
│
▼
Network (TCP/TLS)
When receiving a compressed fragmented message (e.g., 8KB payload split into 256-byte fragments):
Codec Layer: Decodes each frame from bytes
OpCode::Text, RSV1=1 (compressed), FIN=0 → Returns individual frameOpCode::Continuation, RSV1=0, FIN=0 → Returns individual frameOpCode::Continuation, RSV1=0, FIN=1 → Returns individual frameReadHalf Layer: Assembles fragments into complete message
is_compressed flag from first frameFIN=1), concatenates all payloadsWebSocket Layer: Decompresses and validates
This architecture ensures:
While several WebSocket libraries exist for Rust's async ecosystem, none of them provide the full combination of features needed for high-performance, production-ready applications while maintaining a simple API. Existing libraries lack proper full-duplex stream support, zero-copy operations, or compression capabilities - or implement these features with complex, difficult-to-use APIs. Additionally, most libraries require significant codebase changes to support WebAssembly, whereas yawc maintains compatibility across platforms without forcing developers to rewrite their code. This library aims to provide all these critical features with an ergonomic interface that makes WebSocket development straightforward and efficient across native and WASM environments.
Contributions are welcome! Please feel free to submit a Pull Request. For major changes, please open an issue first to discuss what you would like to change.
This project is licensed under the GNU Lesser General Public License v3.0 (LGPL-3.0). Under the terms of this license, you may use, modify, and distribute the code as part of a larger work without requiring the entire work to be licensed under the LGPL. However, any modifications to the library itself must be made available under the LGPL. For more details, see (LICENSE or https://www.gnu.org/licenses/lgpl-3.0.en.html)
Infinite Field is a high-frequency trading firm. We build ultra-low-latency systems for execution at scale. Performance is everything.
We prioritize practical solutions over theory. If something works and delivers results, that’s what matters. Performance is always the goal, and every piece of code is written with efficiency and longevity in mind.
If you specialize in performance-critical software, understand systems down to the bare metal, and know how to optimize x64 assembly, we’d love to hear from you.
The tests require you to have docker started and install deno.
The tests will generate reports with further information on ./autobahn/reports/client/index.html and ./autobahn/reports/servers/index.html
Client:
deno -A ./autobahn/client-test.js
Server:
deno -A ./autobahn/server-test.js
When testing the server, it will produce a lot of logs stating that clients have connected and disconnected.
This is expected, as the fuzzing client will setup different connections to fuzz the server. This means means that it's working correctly.
Special thanks to: