Crates.io | yew_spline |
lib.rs | yew_spline |
version | 0.2.1 |
source | src |
created_at | 2022-10-25 23:47:47.956087 |
updated_at | 2022-10-25 23:47:47.956087 |
description | Spline runtime component for Yew |
homepage | https://krirogn.dev |
repository | https://github.com/krirogn/yew_spline |
max_upload_size | |
id | 697398 |
size | 1,363,616 |
Yew Spline is a Spline runtime component for Yew based on the @splinetool/runtime NPM package, so you can display Spline scenes in Yew.
Spline is a 3d editor that let's you make interactive 3d scenes to be viewed on the web. For more information visit https://spline.design/.
First you add yew_spline
to your cargo.toml
[dependencies]
yew = "0.19.3^"
yew_spline = "..."
Then you use the
Use the splinecode URL
use yew::prelude::*;
use yew_spline::spline::Spline;
#[function_component(App)]
pub fn app() -> Html {
html! {
<Spline scene={"https://prod.spline.design/123/scene.splinecode"} />
}
}
Use a local splinecode file
If you download a splinecode file to use locally instead of loading it in
from the Spline servers, you have to link the directory it's in, in the index.html
file.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Yew Spline</title>
<link data-trunk rel="copy-dir" href="./src/assets">
</head>
<body>
</body>
</html>
In this example I have the standard src folder, but I have an assets folder with a spline folder nested inside.
use yew::prelude::*;
use yew_spline::spline::Spline;
#[function_component(App)]
pub fn app() -> Html {
html! {
<Spline scene={"assets/spline/scene.splinecode"} />
}
}
Yew Spline is MIT licensed. See license