cargo-swim

Crates.iocargo-swim
lib.rscargo-swim
version0.2.1
sourcesrc
created_at2023-02-03 16:24:54.645129
updated_at2023-02-03 22:22:45.314622
descriptionCargo subcommand for interacting with the swim web framework
homepagehttps://github.com/SyedAhkam/swim
repositoryhttps://github.com/SyedAhkam/swim
max_upload_size
id775716
size6,273
Syed Ahkam (SyedAhkam)

documentation

README

Swim ⚡🏊

Crates.io docs.rs Crates.io GitHub Workflow Status Crates.io

An opinionated batteries-included approach to a rust web framework.

The idea is to take the best parts of the rust ecosystem and combine them into a framework that is easy to use and provides a good developer experience.

Installation

Add the following to your Cargo.toml file.

[dependencies]
swim = "0.2"

Features

  • Go blazingly fast with hyper and tokio
  • Powerful routing with routerify
  • CLI tooling with cargo-swim (coming soon)
  • Database support with SeaORM (planned)
  • Templating with Tera (planned)
  • Dependency injection (planned)

Building a project

You define a project by defining a struct that implements the Project trait. It is the highest-level abstraction in the framework. It is responsible for defining the settings, apps, and middleware for your project.

use swim::prelude::*;

struct MyProject;

impl Project for MyProject {
    fn settings(&self) -> Settings {
        Settings::builder()
            .extend_ron(relative! ("settings.ron"))
            .build()
    }

    fn apps(&self) -> Vec<Box<dyn App>> {
        vec! [
            MyApp.into()
        ]
    }

    fn middleware(&self) -> Vec<Box<dyn Middleware>> {
        vec! [
            MyMiddleware.into()
        ]
    }
}

Building apps

You define an app by defining a struct that implements the App trait. It is responsible for defining the routes and views for your app.

use swim::prelude::*;

struct MyApp;

impl App for MyApp {
    fn mount(&self) -> &'static str {
        "/"
    }

    fn config(&self) -> AppConfig {
        AppConfig::with_name("MyApp")
    }

    fn models(&self) -> Vec<Box<dyn Model>> {
        vec! []
    }

    fn routes(&self) -> Vec<Route> {
        vec! [
            Route::new("/", IndexView),
            Route::new("/hello", HelloView),
            Route::new("/greeting/:name", GreetingView),
        ]
    }
}

Building views

You define a view by defining a struct that implements the View trait. It is responsible for handling the request and returning a response. You can implement the specific HTTP methods you want to handle.

#[derive(Debug)]
pub struct HelloView;

#[async_trait::async_trait]
impl View for HelloView {
    async fn get(&self, request: Request<Body>) -> Result<Response<Body>> {
        Ok(Response::builder()
            .status(StatusCode::OK)
            .body(Body::from("Say hello to Swim! "))
            .unwrap())
    }

    async fn post(&self, request: Request<Body>) -> Result<Response<Body>> {
        Ok(Response::builder()
            .status(StatusCode::OK)
            .body(Body::from("It's a post request! "))
            .unwrap())
    }
}

Defining middlewares

You define a middleware by defining a struct that implements the Middleware trait. It is responsible for handling the request and returning a response. You can implement the specific HTTP methods you want to handle.

#[derive(Debug)]
pub struct Logger;

#[async_trait::async_trait]
impl Middleware for Logger {
    async fn pre(&self, request: Request<Body>) -> Result<Request<Body>> {
        println! ("New request: {:?}", request.uri());

        Ok(request)
    }

    async fn post(&self, response: Response<Body>) -> Result<Response<Body>> {
        println! ("Response: {:?}", response.status());

        Ok(response)
    }
}

Running the project

You may use the elegant swim macro to run your project.

#[tokio::main(flavor = "multi_thread")]
async fn main() {
    swim! (MyProject, host = "localhost", port = 8000);
}

Current status

The device has been built, but the batteries are not yet included.

Contributing

Feel free to open an issue or a PR if you have any ideas or suggestions. This project is all about new ideas and making the developer experience better.

Commit count: 62

cargo fmt