rebpf

Crates.iorebpf
lib.rsrebpf
version0.1.5
sourcesrc
created_at2020-03-24 03:57:23.42997
updated_at2020-08-28 08:06:03.07253
descriptionA ebpf library built on top of libbpf (no bcc dependency).
homepage
repositoryhttps://github.com/rebpf/rebpf
max_upload_size
id222000
size47,036
Lorenzo Vannucci (uccidibuti)

documentation

https://docs.rs/rebpf/

README

rebpf

rebpf is a Rust library built on top of libbpf (no bcc dependency) that allows to write and load bpf program, in details this library provides:

  • A raw binding of libbpf provide by libbpf-sys.
  • A safe wrapper of libbpf.
  • High level ebpf api built on top of libbpf wrapper.
  • Parse packets in bpf programs using pdu, for more details see packet_parser.

For more details see rebpf.

rebpf is not RedBPF

Even if the distance of the name between rebpf and RedBPF is very small, this library (rebpf) is a new indipendent project that has nothing to do with RedBPF Rust library.

Usage

To create your first ebpf program with rebpf library you can copy and rename an empty_project template and edit it changing <your_project_name>/src/kern.rs and <your_project_name>/src/user.rs files.

write your ebpf program

Copy this content in <your_project_name>/src/kern.rs:

#![no_std]
use rebpf::{
    LICENSE,
    VERSION,
    rebpf_macro::{sec},
    libbpf::{XdpAction, XdpMd},
};

#[sec("license")]
pub static _license: [u8; 4] = LICENSE;

#[sec("version")]
pub static _version: u32 = VERSION;

#[sec("xdp_drop")]
pub fn _xdp_drop(ctx: &XdpMd) -> XdpAction {
    XdpAction::DROP
}

Note: this ebpf program drop every packets received.

write your ebpf loader program

Copy this content in <your_project_name>/src/user.rs:

use rebpf::{libbpf, interface, error as rebpf_error};
use clap::{Arg, App};
use std::path::Path;

const DEFAULT_FILENAME: &str = "kern.o";
const DEFAULT_DEV: &str = "wlan0";

fn load_bpf(interface: &interface::Interface, bpf_program_path: &Path, xdp_flags: libbpf::XdpFlags) -> Result<(), rebpf_error::Error> {
    let (_bpf_object, bpf_fd) = libbpf::bpf_prog_load(bpf_program_path, libbpf::BpfProgType::XDP)?;
    libbpf::bpf_set_link_xdp_fd(&interface, Some(&bpf_fd), xdp_flags)?;
    let info = libbpf::bpf_obj_get_info_by_fd(&bpf_fd)?;
    println!("Success Loading\n XDP prog name: {}, id {} on device: {}", info.name()?, info.id(), interface.ifindex());
    
    Ok(())
}

fn unload_bpf(interface: &interface::Interface, xdp_flags: libbpf::XdpFlags) -> Result<(), rebpf_error::Error> {
    libbpf::bpf_set_link_xdp_fd(&interface, None, xdp_flags)?;
    println!("Success Unloading.");

    Ok(())
}

fn run(bpf_program_path: &Path, interface_name: &str, unload_program: bool) -> Result<(), rebpf_error::Error> {
    let interface = interface::get_interface(interface_name)?;
    let xdp_flags = libbpf::XdpFlags::UPDATE_IF_NOEXIST | libbpf::XdpFlags::SKB_MODE;
    if unload_program == false {
        load_bpf(&interface, bpf_program_path, xdp_flags)
    } else {
        unload_bpf(&interface, xdp_flags)
    }    
}

fn main() {
    let bpf_program_path = Path::new(DEFAULT_FILENAME);
    let unload_program = false;
    match run(&bpf_program_path, DEFAULT_DEV, unload_program) {
        Err(err) => println!("{:?}", err),
        Ok(_) => {}
    };
}

compile ebpf and loader programs

Move into <your_project_name> folder and run the script build.sh:

cd <your_project_name>
./build.sh

load and run ebpf program

cd <your_project_name>/ebpf_output
sudo user

Expected output:

Success Loading
 XDP prog name: _xdp_drop, id 33 on device: 2

about empty_project template

empty_project template allows to write bpf programs and bpf userspace loader in a single Rust project and compile both with build.sh script but it is also possible does two different project and compile both apart:

  • To compile bpf userspace loader project it is possible use "cargo build --release".
  • Because Rust compiler doesn't allow to emit bpf bytecode, to compile bpf project the only way is emit llvm-bytecode with Rust compiler and convert it with llc into bpf bytecode (llvm allows to compile llvm-bytecode into bpf-bytecode).

Examples

link.

Documentations

link.

About writing bpf programs in Rust

To allows that bpf verifier accept your Rust bpf program you must be sure that in your source code all functions are inline and that you check all array access explicity with a if condition (you must check the array pointer address and not the slice length). Besides there are some Rust core/std functions that internally call #inline(never) functions (i.e. SliceIndex) and there isn't away to force Rust compiler to compile these functions inline, so to fix this problem i have made a bash scripts build.sh and remove_undefined_functions.sh that automatically remove these functions from llvm-bytecode before compile to bpf-bytecode and then allow you to use Rust core functions writing bpf programs in Rust.

Requirements

Roadmap and contributions

Roadmap is composed from all issues with label "roadmap". If you want contribute to this repo to avoid future conflicts you can describe what are you implementing in a new issue with label "roadmap".

License

Licensed under The MIT License (MIT) https://mit-license.org/.

Commit count: 138

cargo fmt